Bruno Arnaldi
Bruno Arnaldi
Professor in Computer Science, INSA de Rennes. IRISA and INRIA Rennes
Verified email at
Cited by
Cited by
A review of classification algorithms for EEG-based brain–computer interfaces
F Lotte, M Congedo, A Lécuyer, F Lamarche, B Arnaldi
Journal of neural engineering 4 (2), R1, 2007
Morphology-independent representation of motions for interactive human-like animation
R Kulpa, F Multon, B Arnaldi
Eurographics, 2005
Using virtual reality to analyze links between handball thrower kinematics and goalkeeper's reactions
B Bideau, F Multon, R Kulpa, L Fradet, B Arnaldi, P Delamarche
Neuroscience letters 372 (1-2), 119-122, 2004
Real handball goalkeeper vs. virtual handball thrower
B Bideau, R Kulpa, S Menardais, L Fradet, F Multon, P Delamarche, ...
Presence 12 (4), 411-421, 2003
Learning procedural skills with a virtual reality simulator: An acceptability study
MS Bracq, E Michinov, B Arnaldi, B Caillaud, B Gibaud, V Gouranton, ...
Nurse education today 79, 153-160, 2019
Virtual reality and augmented reality: Myths and realities
B Arnaldi, P Guitton, G Moreau
John Wiley & Sons, 2018
GVT: a platform to create virtual environments for procedural training
S Gerbaud, N Mollet, F Ganier, B Arnaldi, J Tisseau
2008 IEEE Virtual Reality Conference, 225-232, 2008
Shake-your-head: Revisiting walking-in-place for desktop virtual reality
L Terziman, M Marchal, M Emily, F Multon, B Arnaldi, A Lécuyer
Proceedings of the 17th ACM symposium on virtual reality software and …, 2010
A new space subdivision method for ray tracing CSG modelled scenes
B Arnaldi, T Priol, K Bouatouch
The Visual Computer 3, 98-108, 1987
A general framework for cooperative manipulation in virtual environments
D Margery, B Arnaldi, N Plouzeau
Virtual Environments’ 99: Proceedings of the Eurographics Workshop in Vienna …, 1999
Vishnu: virtual immersive support for helping users an interaction paradigm for collaborative remote guiding in mixed reality
M Le Chénéchal, T Duval, V Gouranton, J Royan, B Arnaldi
2016 IEEE Third VR International Workshop on Collaborative Virtual …, 2016
Exploring large virtual environments by thoughts using a brain–computer interface based on motor imagery and high-level commands
F Lotte, A Van Langhenhove, F Lamarche, T Ernest, Y Renard, B Arnaldi, ...
Presence: teleoperators and virtual environments 19 (1), 54-70, 2010
AR feels “softer” than VR: Haptic perception of stiffness in augmented versus virtual reality
Y Gaffary, B Le Gouis, M Marchal, F Argelaguet, B Arnaldi, A Lécuyer
IEEE transactions on visualization and computer graphics 23 (11), 2372-2377, 2017
A generic model for embedding users' physical workspaces into multi-scale collaborative virtual environments
C Fleury, A Chauffaut, T Duval, V Gouranton, B Arnaldi
ICAT 2010 (20th International Conference on Artificial Reality and Telexistence), 2010
FuRIA: an inverse solution based feature extraction algorithm using fuzzy set theory for brain–computer interfaces
F Lotte, A Lecuyer, B Arnaldi
IEEE transactions on signal processing 57 (8), 3253-3263, 2009
Storytelling in virtual reality for training
N Mollet, B Arnaldi
International Conference on Technologies for E-Learning and Digital …, 2006
Open-ViBE: a three dimensional platform for real-time neuroscience
C Arrouët, M Congedo, JE Marvie, F Lamarche, A Lécuyer, B Arnaldi
Journal of Neurotherapy 9 (1), 3-25, 2005
The King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step
L Terziman, M Marchal, F Multon, B Arnaldi, A Lécuyer
2012 IEEE Symposium on 3D User Interfaces (3DUI), 19-26, 2012
Synchronization for dynamic blending of motions
S Ménardais, R Kulpa, F Multon, B Arnaldi
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer …, 2004
La réalité virtuelle et ses applications
P Fuchs
Conférence sur" la Réalité virtuelle", 2010
The system can't perform the operation now. Try again later.
Articles 1–20