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Jussi Holopainen
Jussi Holopainen
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Patterns in game design (game development series)
S Bjork, J Holopainen
Charles River Media, Inc., 2004
1570*2004
Games and design patterns
S Björk, J Holopainen
The game design reader, 410-437, 2006
510*2006
Statistical metering and filtering of content via pixel-based metadata
S Meyers, J Holopainen, T Lundin, J Mattila, E Räsänen
US Patent 7,805,680, 2010
3952010
Emotional response patterns and sense of presence during video games: Potential criterion variables for game design
N Ravaja, M Salminen, J Holopainen, T Saari, J Laarni, A Järvinen
NordiCHI 4, 339-347, 2004
2462004
Method and apparatus for generating a virtual interactive workspace
JH Arrasvuori, J Keränen, HJ Korhonen, A Lucero, T Jokela, M Boberg, ...
US Patent 8,898,567, 2014
2222014
Pass-them-around: collaborative use of mobile phones for photo sharing
A Lucero, J Holopainen, T Jokela
Proceedings of the SIGCHI conference on human factors in computing systems …, 2011
2182011
Designing ubiquitous computing games–a report from a workshop exploring ubiquitous computing entertainment
S Björk, J Holopainen, P Ljungstrand, KP Åkesson
Personal and Ubiquitous Computing 6 (5-6), 443-458, 2002
188*2002
Applying the PLEX framework in designing for playfulness
J Arrasvuori, M Boberg, J Holopainen, H Korhonen, A Lucero, M Montola
Proceedings of the 2011 Conference on Designing Pleasurable Products and …, 2011
1522011
Method and apparatus for generating a virtual interactive workspace
JH Arrasvuori, J Keränen, HJ Korhonen, A Lucero, T Jokela, M Boberg, ...
US Patent 9,235,268, 2016
1132016
Determination of event of interest
J Arrasvuori, J Holopainen, HJ Korhonen, M Montola, T Nummenmaa
US Patent 8,645,283, 2014
992014
Method and apparatus for sharing media in a multi-device environment
A Lucero, T Jokela, JP Holopainen, JH Arrasvuori, JOT Keränen, ...
US Patent 9,298,362, 2016
962016
The playful experiences (PLEX) framework as a guide for expert evaluation
A Lucero, J Holopainen, E Ollila, R Suomela, E Karapanos
Proceedings of the 6th international conference on designing pleasurable …, 2013
942013
MobiComics: collaborative use of mobile phones and large displays for public expression
A Lucero, J Holopainen, T Jokela
Proceedings of the 14th international conference on Human-computer …, 2012
882012
Method and apparatus for recognizing acquired media for matching against a target expression
J Holopainen, J Lee, E Ollila, J Arrasvuori, M Boberg
US Patent App. 12/639,635, 2011
872011
MEX: a distributed software architecture for wearable computers
J Lehikoinen, J Holopainen, M Salmimaa, A Aldrovandi
Digest of Papers. Third International Symposium on Wearable Computers, 52-57, 1999
841999
Mobile Exergaming for Health—Effects of a serious game application for smartphones on physical activity and exercise adherence in type 2 diabetes mellitus—study protocol for …
C Höchsmann, SP Walz, J Schäfer, J Holopainen, H Hanssen, ...
Trials 18, 1-17, 2017
762017
Some notes on the nature of game design
J Kuittinen, J Holopainen
Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in …, 2009
592009
PLEXQ: Towards a playful experiences questionnaire
M Boberg, E Karapanos, J Holopainen, A Lucero
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
542015
Method and apparatus for generating a virtual interactive workspace with access based on spatial relationships
J Arrasvuori, A Lucero, J Keränen, H Korhonen, T Jokela, M Boberg, ...
US Patent App. 12/872,680, 2012
532012
First person audience and the art of painful role-playing
M Montola, J Holopainen
Immersive gameplay: Essays on participatory media and role-playing, 13-30, 2012
492012
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Artículos 1–20