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Ines Di Loreto
Ines Di Loreto
Associate Professor @ Université des Technologies de Troyes - France
Dirección de correo verificada de utt.fr
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Año
Collaborative serious games for crisis management: an overview
I Di Loreto, S Mora, M Divitini
2012 IEEE 21st International Workshop on Enabling Technologies …, 2012
722012
Techniques d'adaptation dans les jeux ludiques et sérieux
N Hocine, A Gouaïch, I Di Loreto, L Abrouk
Revue des Sciences et Technologies de l'Information-Série RIA: Revue d …, 2011
532011
Mixed reality serious games: The therapist perspective
G Abdelkader
2011 IEEE 1st International Conference on Serious Games and Applications for …, 2011
492011
Music games: potential application and considerations for rhythmic training
V Bégel, I Di Loreto, A Seilles, S Dalla Bella
Frontiers in human neuroscience 11, 273, 2017
482017
Moments and modes for triggering civic participation at the urban level
F De Cindio
Handbook of research on urban informatics: The practice and promise of the …, 2009
282009
Social casual games success is not so casual
I Di Loreto, A Gouaïch
242010
Motivation based difficulty adaptation for therapeutic games
N Hocine, A Gouaich, I Di Loreto, M Joab
2011 IEEE 1st International Conference on serious games and applications for …, 2011
212011
Facebook games: between social and personal aspects
I Di Loreto, A Gouaich
International Journal of Computer Information Systems and Industrial …, 2011
202011
From interactive surfaces to interactive game pieces in hybrid board games
S Mora, I Di Loreto, M Divitini
Journal of Ambient Intelligence and Smart Environments 8 (5), 531-548, 2016
162016
Mixed Reality serious games for post stroke rehabilitation
A Gouaïch, N Hocine
PervasiveHealth 2011-5th International Conference on Pervasive Computing …, 2011
162011
Don’t panic: enhancing soft skills for civil protection workers
I Di Loreto, S Mora, M Divitini
Serious Games Development and Applications: Third International Conference …, 2012
122012
Interplay between the actual and the virtual in the Milan community network experience
F De Cindio, LA Ripamonti, I Di Loreto
Augmented Urban Spaces, 139-154, 2016
112016
The interactive-token approach to board games
S Mora, I Di Loreto, M Divitini
Ambient Intelligence: 12th European Conference, AmI 2015, Athens, Greece …, 2015
112015
An early evaluation method for social presence in serious games
I Di Loreto, A Gouaich
CSEDU'10: 2nd International Conference on Computer Supported Education, 94-101, 2010
112010
Self-quantification systems to support physical activity: from theory to implementation principles
P Dulaud, I Di Loreto, D Mottet
International Journal of Environmental Research and Public Health 17 (24), 9350, 2020
102020
Flooded: a location-based game for promoting citizens’ preparedness to flooding situations
SJ Mannsverk, I Di Loreto, M Divitini
Games and Learning Alliance: Second International Conference, GALA 2013 …, 2014
102014
Game design for all: The example of hammer and planks
I Di Loreto, B Lange, A Seilles, S Andary, W Dyce
Serious Games Development and Applications: 4th International Conference …, 2013
102013
Mixed reality as a means to strengthen post-stroke rehabilitation
I Di Loreto, L Van Dokkum, A Gouaich, I Laffont
Virtual and Mixed Reality-Systems and Applications: International Conference …, 2011
102011
Making Interactive Board Games to Learn: Reflections on AnyBoard.
S Mora, T Fagerbekk, I Di Loreto, M Divitini
Make2Learn@ ICEC, 21-26, 2015
72015
Supporting crisis training with a mobile game system
I Di Loreto, EA Mork, S Mora, M Divitini
Serious Games Development and Applications: 4th International Conference …, 2013
72013
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