Tangicons: algorithmic reasoning in a collaborative game for children in kindergarten and first class F Scharf, T Winkler, M Herczeg Proceedings of the 7th international conference on Interaction design and …, 2008 | 67 | 2008 |
Mixed reality environments as collaborative and constructive learning spaces for elementary school children T Winkler, M Herczeg, H Kritzenberger EdMedia+ Innovate Learning, 1034-1039, 2002 | 55 | 2002 |
Collaborative and constructive learning of elementary school children in experiental learning spaces along the virtuality continuum H Kritzenberger, T Winkler, M Herczeg Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits …, 2002 | 35 | 2002 |
Tangicons 3.0: an educational non-competitive collaborative game F Scharf, T Winkler, C Hahn, C Wolters, M Herczeg Proceedings of the 11th International Conference on Interaction Design and …, 2012 | 34 | 2012 |
A tangible serious game approach to science, technology, engineering, and mathematics (STEM) education R Berta, F Bellotti, E van der Spek, T Winkler Handbook of Digital Games and Entertainment Technologies, 1-22, 2016 | 29 | 2016 |
Mobile learning with moles: A case study for enriching cognitive learning by collaborative learning in real world contexts S Günther, T Winkler, K Ilgner, M Herczeg EdMedia+ Innovate Learning, 374-380, 2008 | 27 | 2008 |
Pervasive computing in schools–embedding information technology into the ambient complexities of physical group-learning environments T Winkler, M Herczeg Society for Information Technology & Teacher Education International …, 2005 | 25 | 2005 |
Mobile co-operative game-based learning with moles T Winkler, M Ide-Schoening, M Herczeg Society for Information Technology & Teacher Education International …, 2008 | 23 | 2008 |
A Dolphin Is a Dolphin Is a Dolphin? Multimedia Enriched Learning Objects in NEMO B Feldner, S Gunther, F Schmitt, T Winkler, M Herczeg 2009 Ninth IEEE International Conference on Advanced Learning Technologies …, 2009 | 20 | 2009 |
Using iterative design and development for mobile learning systems in school projects A Melzer, L Hadley, M Glasemann, S Werner, T Winkler, M Herczeg Proceedings of ICEC CELDA 2007, 2007 | 19 | 2007 |
Infogrid: acceptance and usability of augmented reality for mobiles in real museum contexts A Ohlei, D Bouck-Standen, T Winkler, M Herczeg Gesellschaft für Informatik eV, 2018 | 18 | 2018 |
InteractiveWall 3.1-Formal and Non-Formal Learning at School with Web-3.0-based Technology in Front of Large Multi-touch Screens T Winkler, D Bouck-Standen, M Ide, A Ohlei, M Herczeg EdMedia+ Innovate Learning, 1317-1326, 2017 | 17 | 2017 |
Moles: Mobile learning exploration system T Winkler, S Günther, M Herczeg Society for Information Technology & Teacher Education International …, 2009 | 16 | 2009 |
The mobile learning exploration system (MoLES) in semantically modeled ambient learning spaces T Winkler, M Herczeg Proceedings of the 12th International Conference on Interaction Design and …, 2013 | 14 | 2013 |
InteractiveSchoolWall: A Digital Enriched Learning Environment for Systemic-Constructive Informal Learning Processes T Winkler, M Ide, M Herczeg Society for Information Technology & Teacher Education International …, 2012 | 14 | 2012 |
NEMO converter 3D: reconstruction of 3D objects from photo and video footage for ambient learning spaces D Bouck-Standen, A Ohlei, V Daibert, T Winkler, M Herczeg AMBIENT, 6-12, 2017 | 13 | 2017 |
InfoGrid: an approach for curators to digitally enrich their exhibitions A Ohlei, D Bouck-Standen, T Winkler, M Herczeg Mensch und Computer 2018-Workshopband, 2018 | 11 | 2018 |
Creating digital augmented multisensual learning spaces—Transdisciplinary school education between aesthetic creating and building concepts in computer science T Winkler, D Reimann, M Herczeg, I Höpel Mensch & Computer 2003: Interaktion in Bewegung, 307-316, 2003 | 11 | 2003 |
WeWrite: 'on-the-fly'interactive writing on electronic textiles with mobile phones T Winkler, M Ide, C Wolters, M Herczeg Proceedings of the 8th international Conference on interaction Design and …, 2009 | 10 | 2009 |
Avatars-can they help developing personality among students in school?: Consequences of connecting the physical world with interactive 3D-worlds to hybrid experience and acting … T Winkler, M Herczeg Information Technology Based Proceedings of the FIfth International …, 2004 | 9 | 2004 |