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Chih-Hung Chen
Chih-Hung Chen
National Taichung University of Education
Verified email at gm.ntcu.edu.tw - Homepage
Title
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Cited by
Year
A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses
GJ Hwang, LY Chiu, CH Chen
Computers & Education 81, 13-25, 2015
3792015
An augmented reality‐based learning approach to enhancing students’ science reading performances from the perspective of the cognitive load theory
AF Lai, CH Chen, GY Lee
British Journal of Educational Technology 50 (1), 232-247, 2019
2202019
Influences of an inquiry‐based ubiquitous gaming design on students’ learning achievements, motivation, behavioral patterns, and tendency towards critical thinking and problem …
GJ Hwang, CH Chen
British Journal of Educational Technology 48 (4), 950-971, 2017
1812017
Impacts of integrating the repertory grid into an augmented reality-based learning design on students’ learning achievements, cognitive load and degree of satisfaction
PH Wu, GJ Hwang, ML Yang, CH Chen
Interactive Learning Environments 26 (2), 221-234, 2018
1402018
In-service teachers' conceptions of mobile technology-integrated instruction: Tendency towards student-centered learning
CH Chen, CC Tsai
Computers & Education 170, 104224, 2021
1382021
Interaction between gaming and multistage guiding strategies on students' field trip mobile learning performance and motivation
CH Chen, GZ Liu, GJ Hwang
British Journal of Educational Technology 47 (6), 1032-1050, 2016
1132016
AR videos as scaffolding to foster students’ learning achievements and motivation in EFL learning
CH Chen
British Journal of Educational Technology 51 (3), 657-672, 2020
992020
From reflective observation to active learning: A mobile experiential learning approach for environmental science education
SC Cheng, GJ Hwang, CH Chen
British Journal of Educational Technology 50 (5), 2251-2270, 2019
982019
Impacts of augmented reality and a digital game on students’ science learning with reflection prompts in multimedia learning
CH Chen
Educational Technology Research and Development 68 (6), 3057-3076, 2020
832020
Effects of the Team Competition-Based Ubiquitous Gaming Approach on Students’ Interactive Patterns, Collective Efficacy and Awareness of Collaboration and Communication
CH Chen, GJ Hwang
Educational Technology & Society, 2017
552017
A Progressive Prompting Approach to Conducting Context-Aware Learning Activities for Natural Science Courses
CH Chen, GJ Hwang, CH Tsai
Interacting with Computers 26 (4), 348-359, 2014
492014
Influences of Integrating Dynamic Assessment into a Speech Recognition Learning Design to Support Students’ English Speaking Skills, Learning Anxiety and Cognitive Load
CH Chen, CS Koong, C Liao
Educational Technology & Society 25 (1), 1-14, 2022
362022
Decision-guided chatbots and cognitive styles in interdisciplinary learning
A Iku-Silan, GJ Hwang, CH Chen
Computers & Education 201, 104812, 2023
242023
Lessons learned from integrating concept mapping and gaming approaches into learning scenarios using mobile devices: analysis of an activity for a geology course
GJ Hwang, HY Lee, CH Chen
International Journal of Mobile Learning and Organisation 13 (3), 286-308, 2019
162019
Improving learning achievements, motivations and flow with a progressive prompt-based mobile gaming approach
CH Chen, GJ Hwang
2015 IIAI 4th international congress on advanced applied informatics, 297-302, 2015
142015
A concept mapping-based prediction-observation-explanation approach to promoting students’ flipped learning achievements and perceptions
GJ Hwang, CH Chen, WH Chen
Educational technology research and development 70 (4), 1497-1516, 2022
82022
A comparison of in-service teachers’ conceptions of barriers to mobile technology-integrated instruction and technology-integrated instruction
CH Chen, MSY Jong, CC Tsai
Australasian Journal of Educational Technology, 35-50, 2022
72022
Implementation of web-based dynamic assessment system and its application on science learning
AF Lai, CH Chen, HY Lai
2010 10th IEEE International Conference on Advanced Learning Technologies …, 2010
32010
Fostering Computational Thinking and Problem-Solving in Programming: Integrating Concept Maps Into Robot Block-Based Programming
CH Chen, HY Chung
Journal of Educational Computing Research 62 (1), 406-427, 2024
22024
Fostering students’ scientific literacy by reflective questioning: An identification, summarization, self-reflective questioning, and application (ISSA)-based flipped learning …
SC Cheng, GJ Hwang, CH Chen
Education and Information Technologies, 1-24, 2023
22023
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